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Welcome
to the Rendezvous!
Rendezvous is a Live Action Roleplaying
Game (also known as a LARP) that centers on a horror-fantasy setting, with a western twist. It takes place in a newly
settled fort in the base of the mostly unexplored Rendezvous Valley. In a world of over 20 races, you can choose from the
classic tabletop races as well as a horde of completely original ones.
We use both latex and foam/pvc boffer weapons,
as well as well-modified and painted nerf guns for our completely original combat system. It is a combination of hit location
and a hit point system that allots a certain amount of hit points to each limb and to the torso. Our Twelve schools
of magic run off of a mana system and there is a full Gawd system, as well, with five Gawds to choose from. You can
choose to simply represent and follow a Gawd or be a full Priest which opens up entirely new spells called Miracles that operate
off of Faith.
If you aren't big into combat, there are lots of other equally immersive options for you. You
can be a traveling bard with magics protecting you while you perform, a sneaky rogue who can get through any trap and pick
any lock, a mage who creates magical items of great power, a healer who protects life from the evils of the Tween or a scholar
with access to all of the most well guarded secrets. The game is class-free. All skills are open to all players
and characters.
Every event there is a fully phys-reped (physically represented) dungeon module that changes all throughout
the year. The storyline is altered, re-written and made to fit with the actions of the players after every event.
There are many underlying, deep, long-lasting plotlines with a multitude of equally intricate shorter-running plotlines so
there is never a shortage of things to research, find out and do. The Storyteam (the wonderful people in charge of all of
the stories and entertainment every month) is comprised of a group with diverse larping experience from different larps and
games and are all ready and willing to help you dive into the world of Rendezvous.
To join in the dialogue about
Rendezvous, please click our Tavern and Forums link. Once you are an active member, you'll have access to our race packets
and in-play and out-of-play discussions.
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"August 20th,
in the Year of our Lady 507
When me and the other boys first got to the fort, it was
a ghost town. Well, not quite. The bodies were still there. I thought I'd seen a lot, fighting in battles and what not, but
it was nothing compared to what I saw in the little town. The bodies of those who had recently hung themselves to escape the
misery of the valley were still twitching, the Tween or the zhemeley having taken the opportunity to harvest a fresh corpse.
We disposed of what was still moving and burned the bodies, not wanting to draw the attention of the infamous Inquisition.
None of us wanted to die for the malevolence of others. That group is known for burning everything in sight; just to make
sure...
I couldn't imagine what those poor folks had to deal with until this August. The drums of war beat for days
as the Sugnar dwarves prepared to destroy us. They had everyone terrified and arming their guns and swords for the battle
to come. The sheriff and Mayor had everyone getting in the best of shape and pumping out bandages and potions, and all of
the Clerics were on their knees praying day and night. Then the dwarves disappeared. They were no where to be found, but we
didn't dare hope they had left. The second night of the rendezvous came around and out of nowhere, an unknown second enemy
appeared. I've always known the dreaded Goretooth orc clan were a serious terrifying threat to the valley, but for them to
appear at the same time as the Sugnars - I figured we were all dead men walking. Then the orcs did something unexpected. They
flew a truthful flag of truce. The dwarves were their enemies, too, and they were here to make a temporary truce with us to
flank the dwarves from the rear and force them where we wanted them. The drums of war began beating again and we had no choice
but to trust the Goretooths. Luckily, they were telling the truth and did as they said. We thought we would be fine with their
help, but we were very wrong.
Bombs started to fall from the sky and blasted the town apart. Brave citizens flew everywhere.
Many of the bravest fighters charged the troops and fought the incredibly strong female dwarves. The battle took a turn for
the worse when we realized they had brought Valkyries with them! The town began to retreat to the holy ground of the Temple
of Eluna as more and more fell to the enemy's forces. Soon it seemed all of town was dead. A miracle occurred and I saw townsfolk
begin to rise and fight again and soon after the dwarves finally retreated, dragging their conquests of war after them. The
dwarves had stolen much that was important to the town. The citizens are recovering slowly, but only time will tell if we
can handle another onslaught so soon and it seems the valley is always full of threats hoping to steal our sanity and souls.
Sgt. Hendrick of the Kalamis Army"
As always, the story has incorporated the PCs' actions and has been adjusted accordingly.
Thanks all and see you soon!
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